STFU about your gear score

6 07 2010

I asked a guy for an invite to a Naxx 10 man last night, he had been shouting out looking for DPS for about 20 mins and I thought hey I have some time why not.

The first thing he asked me was am  I/can I hit over 2k DPS and did I have time to run the instance in full. Well it was  a yes to both of those without any hesitation on my part.

He sent me an invite and there I was ready to go, not 3 minutes later though I got a whisper back to me – Sorry I am gonna have to boot you. So of course I asked him why this was, bearing in mind he had been shouting out looking for DPS of all things for over 20 mins, the answer?

My Gearscore…. He only wanted people on the raid with a GS of more than 2500, I decided to challenge him on this to find out exactly why he felt this way and what he was hoping to achieve.

Apparently if I didnt have a GS of at least 2500 I was a noob who was wasting his time and would make the raid fail, boy did I laugh at that.

I had a little look at his gearscore just out of interest, it turns out that yes indeed he was over 2500 however none of his gear was really working together, instead he had just whacked on a jumble of armour, trinkets etc that would give him the highest GS.

He was the MT for the group and yet was wearing an epic helm that gave spirit and int as stats solely because it had a decent level, none of his armour or his weapons were enchanted and he only had 3 pieces that gave stamina as there main stat.

By comparison my noobish gear of shittyness which only gave me a paltry 1.7 gs is all giving bonuses to strength, crit, stam and  hit.

I have enchanted everything I can with appropriate enchants giving boosts to my strength, crit, ap etc oh and I spend big amounts of gold socketing appropriate epic level gems.

Despite the fact that he was the main tank and I am just some noob fool who doesn’t respect the might of GS I had over 2k more health unbuffed then he did, I would be interested to see if he could even survive Naxx as MT let alone hold aggro without any issues etc etc.

This isn’t an isolated incident, everywhere you look people are bleating on about GS this and gearscore that as if it was the sole purpose of playing the game.

Sure having good gear can be an indicator of some being a good player or not but you are equally as likely to get owned by someone who isnt obsessed by their GS and actually focuses on playing.

I think some people forget that there were still kickass players around long before GS was a twinkling in some fat nerd’s myopic eyes. It’s a tool, granted it has it’s uses but it is still just a tool.

Unfortunately it’s user base seem to have a lot in common with it, they too are tools





Death Noobs

1 06 2010

I am noticing a little bit of a trend starting to emerge.

Anytime I am using the dungeon finder I am winding up in groups that are literally rammed full of Death Knights or as I have taken to thinking of them Death Noobs or maybe Knoobs, either way they still blow.

Now let me just start by stating that I don’t have an agenda against DKs as a class, I think the idea is actually quite appealing (I have a DK myself).

The problem comes from the fact that they can quite literally ruin a group if played poorly; I need to clarify on this:

A lot of new DK players assume that just because they wear plate and can tank that this is what they should be doing, it doesn’t matter if they have only ever played a mage or hunter or anything else for that matter there are a huge number of new DK players who think lets go tank.

This would be fine if they weren’t thrown into tanking instances such as Blood Furnace or Hellfire Ramparts. Whilst these aren’t difficult instances to tank (I am ret specced but have been able to tank both of these easily several times) they do require that you have some idea about what you are doing

I have been subject to far more deaths and wipes when it is a DK that is tanking than I have in all other dungeons and instances combined!

There are a number of common faults that I have noticed; pulling mobs when healers are mana burnt, grabbing large numbers of mobs and not holding them and of course my favourite: failnig to hold aggro and then blaming me and everyone else for having DPS that is too high.

Until this point I honestly hadn’t realised that it was possible for a DPS class to have too much DPS

It honestly seems like all of the fools who were previously giving hunters and rogues a bad name have migrated over to the DK class. I think one od the best examples I have seen was just yesterday evening, we were running Mana Tombs for what must be my 15th time now, there was a nice rare shield that dropped and the DK rolled need on it.

He won it and when asked why he rolled need on it he replied because he is a tank, normally an argument that holds a lot of water, but DKs CAN’T USE SHIELDS!?!?!

It would be exactly the same as if I rolled on a bow, wand, dagger etc it’s not even that they aren’t the best I just cannot use them and would look like a fool for rolling on them. I’m level 67 at the moment and by now it is expected (indeed I hold the same expectation) that you at least know the basics of how to play your class.
So please if you are a Death Knoob and happen to be reading this (assuming you can read!) then please please please learn how to play your class before chucking yourself into higher level content for which you aren’t ready. Look at it this way would you take a level 40 hunter that you had never played as before and think hey I know what would be the best thing for me to try first Zul Farrak…of course you wouldnt, but then again maybe you would!








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