Ding 60 – Outlands here I come

21 05 2010

I dinged 60 last night.

Now I know that other than sentimentality there isn’t really any milestone attached to 60 anymore but hey I’m nothing if not sentimental!

I remember the first time I ever hit 60, it was back in the vanilla days of  WOW and it was just a real sense of achievement, it really did feel like you had accomplished something. Luckily enough there was plenty to keep me grounded and stop me feeling like king of Azeroth.

Reaching the level cap or end game or whatever else you might choose to call it isn’t the ned, not by a long shot, if anything it is actually more of a beginning, everything else starts to feel like you were just training in order to reach this point.

I  got to experience that same feeling all over again when The Burning Crusade was launched and if anything hitting 70 was even more epic then 60, more or less the first drop that I got in outland was better than most of my gear that I had picked up in Azeroth and everything was just more polished.

Going back into Outland again probably isn’t going to convey that same buzz as it did last time but in a meagre ten levels time I will be ready to experience it all over again when I finally set foot in Northrend.

For those of you sad enough to care here is how things currently look in my armoury, I was stupidly pleased to get both Light Touched Breastplate and Bloodstained Ravager Gauntlets drop to me in just one run of hellfire ramparts.

Yeah I know the gauntlets are mail but the stats are better than my previous plate ones and besides I have been able to chuck a bunch of gems into everything and effectively give myself  a bit of a boost to my strength, crit and stamina.

Now to get that flying mount training 🙂

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My WOW wishlist

17 05 2010

I love games, it doesn’t hugely matter what type of game, I have played or would play more or less any type of game what so ever.

However due to being a great big geek of a certain age and disposition I have always had a soft spot in my heart for D&D style RPG, be it table top, text based scroller, Baldur’s Gate style PC fun or more recently MMORPGs.

As a result it  was more or less inevitable that I would end up falling into the life consuming black hole that is World of Warcraft, I first played about 4 years ago  now and needless to say I was impressed, there was a sheer sense of scale that I hadn’t come across before in a video game.

Times change and things move on, I grew dissillusioned with WOW and set out n search of other MMOs to pit my skills against.

I settled on Lord of the rings online by Turbine, I was very pleased with LOTRO and have been an avid player ever since I first set foot in the Shire.

 For starters the game is stunning and I don’t just mean for an MMO it is stunning compared to more or less any game out there that you care to mention! The story is also very well done and the whole game does feel plot driven, no mean feat considering that the game runs parallel to the story of the fellowship and other than crossing paths with the members occasionally runs completely separately.

The only problem with LOTRO is that it doesn’t have that same sense of  scale that WOW has and I’m not talking about the size of the world map. WOW has always felt sort of limitless and like there is always something that you haven’t quite managed to do yet.

LOTRO has lost that for me a little bit, some of  the end game content has been a little bit weak and the new expansion, Siege of Mirkwood, didn’t really add to the game in the same way that Mines of Moria did.

So I went back to WOW after a 2.5 year hiatus. A LOT has changed for starters Wrath of the Lich King has been launched and we are very rapidly approaching the launch of Cataclysm, the third expansion pack.

Backstory over.

I was day dreaming on Saturday about ways in which I would try and improve WOW if I could and I actually hit upon a few ideas that I thought were actually quite feasible and would add just that little bit extra to the game, the glace cherry on top of the already delicious cake if you will.

LOTRO players might notice a theme here so I am going  to come out and say it these are ideas that are implemented in LOTRO, they aren’t unique to there but I do feel that Turbine have implemented them particularly well.

So here in no particular order is my WOW wishlist:

1. Player houses.

A simple idea and some might say a extraneous one but there is something about having your own piece of in game real estate that just adds to the overall sense of immersion.

Imagine having your tree house in Un Goro crater or a mud hut to call your own in the Barrens! Also It needn’t just be a status symbol for you to decorate and show off, you could have additional storage that you could purchase and your own little mailbox right at your front door (I’m blatantly stealing at this point!)

This is saying nothing of guild halls, imagine if you will a starter guild with some drafty two room hall in Brill, it’s humble but for you and the guys its home, contrast this with the mini-fortress on the outskirts of Orgrimmar owned by a mighty raiding guild, the walls are festooned with trophies from their countless victories and a sense of pride and strength eminates from the very building itself filling all who enter it with a sense of awe.

2. An outfit system.

If you are a player on an RPG server or just someone who likes to have a bit of a backstory and make themselves that bit different what would be better than a change of outfit.

Maybe you have some comfortable “town clothes” you want to wear after a hard days questing, perhaps you love the stats on your armour but hate how it looks?

Well what if you were to have separate tabs on your character viewer, your main tab would have the armour and equipment that you are actively using and gaining stats from, the other tabs could have items dropped onto them that would simply display; are you a mage that always wanted to run around in full plate looking like a warrior go for it, you will still be squishy and dead but you will certainly look badass!

I know this is purely for the sake of vanity but it isn’t as if this would be a first look at the whole collection of vanity pets out there that not only do people go nuts for but they pay RL money to get em. Blizzard could so much money off of this it would be nuts, we are talking fat stacks of paper just for giving people imaginary clothes.

3. Legendary Weapons.

In LOTRO there is a class of weapon that makes everything else look like a blunt fruit knife by comparison, Legendary Weapons.

Basically these are a better class of wepaon that becomes available to you late on in the game, they have a variety of different sockets – nothing new there, they can be enchanted – again no great shakes but they gain xp .

The more you use them and the more badass mothers you take down the more xp your weapon of choice gains and as we all know points make prizes, when you reach certain levels of xp you can add points to the various stats on your item.

There are even two types of NPC just to support legendary weapons; lets say you find a new legenday axe, you need to identify it before you can use it, so off you trot to an expert and find out that this particular axe has x,y,z stats, don’t like these stats? Well in that case pop next door to his buddy and melt the axe down, on melting it down you will end up various relics, gems and runes that made the axe what it was that you can either slot into other weapons or combine together to make even more powerful relics etc.

Personally I don’t like how frequently legenday weapons drop in LOTRO but I can see it working in WOW, imagine being able to have a completely customisable sword or axe or staff that would grow with you, we aren’t talking some all conquering death bringer but it would certainly be a damn damn fine weapon.

Maybe it would be a class of weapon that would only be available at end game and would add yet another face to what is available to do whilst waiting for the next expansion to come out, maybe they would be PvP only and you would get the relics etc by looting the corpses of your HKs, to my mind there are a whole range of possibilities.

Well that is it, I’m spent, I’m all wished out.

Feel free to suggest your own ideas or tear mine into shreds, healthy discussion makes the world go round after all 😉





Ding 50 :D

12 05 2010

DING!

No that isn’t the sound of a particularly obnoxious microwave signalling that it has finsihed making food frozen on the outside but viciously magma hot on the inside.

It is instead the sound of me hitting level 50 in WOW.

This isn’t as auspicious as it once would have been;  pre The Burning Crusade hitting level 50 would have meant that you were a mere 10 levels away from reaching the holy grail of end game content.

These days the bar has been raised yet again, Wrath of the Lich King laughed at level 70 and taunted and teased us with new raids and better gear until we the struggled to the summit and hit level 80.

Even so I still think of level 50 as a bit of a landmark if only for the fact that at this point you are now more than 50% of your way through the grind of levelling and that hopefully by this point you have come some way towards mastering your particular class.

Alterac Valley here I come!





The beginning of the end

25 04 2010

So I was reading through a selection of different blogs that I happened to come across and this particular one here peaked my interest.

The writer is discussing what happens when a long established guild dies or falls apart, this is a subject that is actually pretty close to my own heart at the moment.

The reason for this is that our LOTRO (Lord of the rings online) Kin is dying. Let me set the scene for you; our kinship was founded when the first expansion pack, Mines of Moria, was released. It was made up of a core of players who had all been around for a while and had all been in other kins and weren’t particularly happy.

In other kins most of the emphasis had been on completing as many end game runs as possible and other than people who were twinking their alts there hadn’t been much help coming down the ladder to newer players.

We decided to change that, we wanted everyone to have equal access to loot, the guild bank, help with quests and runs etc and it worked. Boy did it work, by the middle of summer last year we had over 1300 members and were the largest guild on our server, Nimrodel.

We had a good group of officers who made sure that everything ran according to plan, we actively enforced our policy regarding levels of activity (in active for more than 30 days and your gone) and it looked like the world was our mollusc! Because of the high levels of help offered by more experienced members we were able to level new players very quickly, we had 24 hour officer coverage to make sure that there was always at least two high level toons online to help settle disputes or assist with runs, in short it was what we had wanted when the guild was founded.

Then it all suddenly seemed to go wrong; squabbles and arguments started breaking out more and more frequently, the levels of booting activity started to rise exponentionally, large amounts of high end items started to vanish from the kin chests and they had to be locked down to just officers, runs and raids that we could finish easilly started to go awry. Everything that could go wrong was going wrong.

Jump forward a little bit to February this year; because of the problems that had existed over the past few months a fairly large number of officers had left, so too had a very substantial number of other kin members – we now had just over 600, sure new members still joined up but it wasn’t the same. The original spirit and drive that had existed had gone and no matter what we tried it just wasn’t coming back.

As it stands at the moment the kin is dying on it’s feet, we keep trying and trying but we are fighting a losing battle, we all know it is going to happen at some point the only question that remains is when.

Do we keep on fighting the good fight until things fall apart by themselves or do we call it quits of our own accord?

Personally I have always been a fan of picking my own fate as much as possible.





Ding 26 or PvP here we come!

6 04 2010

Well it’s that time again when I decide to bore anyone who will listen to death with my latest updates on my current MMO of choice World of Warcraft.

As I have mentioned many times at this point I am playing as a Retribution Paladin by the name of Curadane on the Boulderfist server and have been struggling a little bit to come to terms with all of the changes that have been made to WOW in the 2 long years that I have been away from the game.

Whilst this weekend didn’t really offer much in the way of free time for me to play I did still manage to achieve a few things; first off I joined a guild, WOW is one of the few MMOs where I feel the need to be sociable and I am kinda surprised that I lasted as long as I did without attaching myself to a group of my fellow gamers, kick and screaming if need be.

The particular bunch of miscreants who have taken me under their collective wing are the Elite Horde Crew and they seem to be an ok bunch.

I also managed to complete my current class quest which was Path of the Adept and I can now run around with my very own Blood Tempered Ranseur, which is very nice and shiny even if I do need to increase my skills in polearms a little!

Oh and I managed to claw my way to the lofty height of level 26, so ding to me lol.

Possibly the biggest thing to happen in game this weekend and certainly the most interesting from my point of view is that I decided to play in a PvP battleground.

This really doesn’t sound like a big deal but for me it is; I have never played PvP before on WOW.  I was always a PvE player who was more interested in raiding and instances then running around killing random people.

But it was fun and I don’t just mean like meh it was ok I mean it was full on balls to wall fun.

I was playing in Warsong Gulch and was lucky enough to be with a good group of people all of whom seemed to know what they were doing and I don’t mind say we kicked ass.

The alliance only manged 1 flag capture whereas as we had all 3, the top 5 players were all Horde and I am pleased to say that I was only just outside of the top 5 myself.

Maybe a case of beginners luck; but one thing I am sure of running around in mail wailing on squishy little cloth wearers with a great big polearm rocks.








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